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Discreet 3ds max 5 Tutorials

 
Discreet 3ds max 5 TutorialsQuantity in Basket: none
Code: VTC-33460
Price:$89.95

 
 
 
Quantity:
 

Discreet 3ds max 5 Tutorials

Producer:
VTC - See All TiltlesSee all VTC titles
Media:
CD-ROM
Author:
Michael Hurwicz
ISBN:
1932072586
Duration:
9 hrs / 117 lessons
Compatibility:
Win XP, ME, 2000, 98, NT, Mac OS X, OS 9
Try For Free Right Now
To help you evaluate this training program, some of the tutorials may be viewed for free online. Listed below are all of the chapters and lessons for this title.
Click on any of the linked lessons below to watch them now online!

CD Contents
Introduction
 About This Tutorial (00:59)
 Overview (05:55)
 What's New in 3ds max 5 pt. 1 (05:55)
 What's New in 3ds max 5 pt. 2 (05:55)
Getting Started
 System Requirements (00:58)
 Setting Screen Depth (00:52)
 Setting Up Your Workspace (01:43)
 Playing Safe (04:09)
Working with 3D Objects
 Viewing and Hiding pt. 1 (05:38)
 Viewing and Hiding pt. 2 (04:08)
 Viewing and Hiding pt. 3 (05:50)
 Selecting and Naming pt. 1 (04:59)
 Selecting and Naming pt. 2 (04:03)
 Selecting and Naming pt. 3 (05:04)
 Selecting and Naming pt. 4 (04:35)
 Applying Modifiers pt. 1 (06:07)
 Applying Modifiers pt. 2 (02:46)
 Applying Modifiers pt. 3 (02:53)
 Working with Modifiers/Parameters pt. 1 (05:52)
 Working with Modifiers/Parameters pt. 2 (04:23)
 Working with Modifiers/Parameters pt. 3 (04:10)
 Applying Transforms Interactively pt. 1 (06:13)
 Applying Transforms Interactively pt. 2 (04:06)
 Applying Transforms Numerically pt. 1 (04:55)
 Applying Transforms Numerically pt. 2 (03:03)
 Transforms vs. Modifiers (03:03)
 Cloning pt. 1 (05:19)
 Cloning pt. 2 (05:44)
Using 2D Shapes to Make 3D Objects
 2D Shapes pt. 1 (04:56)
 2D Shapes pt. 2 (06:53)
 Rendering and Interpolation (03:46)
 NURBS Curves (06:18)
 Creating Lofts (03:07)
 Modifying Lofts (03:33)
 Using Deformation Curves (05:25)
Working with Precision
 Units and Grids (03:17)
 Using Snaps (04:00)
 Using Keyboard Entry (05:45)
 Using Helper Objects (05:58)
 Using the Align Tool (05:23)
 Controlling with Normals (05:04)
Surface Modeling
 Introduction to Mesh and Poly (05:24)
 Introduction to Patch and Nurbs (03:29)
 Editable Mesh pt. 1 (05:00)
 Editable Mesh pt. 2 (05:23)
 Editable Poly (05:35)
 Editable Patch pt. 1 (06:07)
 Editable Patch pt. 2 (02:43)
 NURBS (surfaces)(converting to NURBS) (02:43)
 NURBS (curve-based) (05:33)
Rendering
 Rendering Basics (02:31)
 Rendering Parameters (04:28)
Painting Your World with Materials and Maps
 Introduction to Materials and Maps (05:51)
 Applying Materials/Hierarchical Materials (05:36)
 Applying Materials Directly to Sub-Objects (04:03)
 Introduction to the Maps Rollout (03:37)
 Applying Materials to Sub-Objects (05:55)
 Saving/Retrieving Materials (04:53)
 Creating Mapped Materials (04:10)
 Maps on Sub-Objects/Coordinates Rollout (05:52)
 Coordinates Rollout/Angle/Blur (03:09)
 The Ink'N'Paint Material (03:09)
Animation - Introduction
 Animation: Auto Key (04:49)
 Animation: Set Key (03:09)
Basic Cameras and Lights
 Standard Cameras (04:36)
 Camera Controls (05:43)
 Standard Lights: Target/Free Lights (04:54)
 Target/Free Light Controls (05:03)
 Omni and Skylight (06:05)
 Aligning Cameras/Lights (02:15)
 Advanced Lighting: Daylight/Radiosity pt. 1 (05:48)
 Advanced Lighting: Daylight/Radiosity pt. 2 (03:15)
Atmospheric Effects
 Fire Effect (05:54)
 Volume Fog (03:54)
 Fog (04:49)
 Volume Light (05:52)
Animation
 Linking and Hierarchies (05:42)
 Pivot Points (05:35)
 Schematic View (05:13)
 Viewing an Animation (05:57)
 Previewing Animation (03:38)
 Inverse Kinematics: Basics (05:44)
 Inverse Kinematics: Motion/Hierarchy Panels (05:23)
 Bones and Skin: Creating/Adding Bones (03:09)
 Bones and Skin: Adjusting Envelopes (04:21)
 Bones and Skin: Testing/Fine Adjustments (04:02)
Animation - Motion Controllers
 Motion Controllers: Introduction (05:43)
 Trajectories/Linear Position/Path Controller (06:03)
 Track View: Curve Editor pt. 1 (06:07)
 Track View: Curve Editor pt. 2 (05:49)
 Track View: Dope Sheet (05:50)
Special Effects
 Particle Systems: Basics and Presets (06:03)
 SuperSpray Particle System pt. 1 (05:49)
 SuperSpray Particle System pt. 2 (03:38)
 Space Warps: Overview/Creating (05:46)
 Space Warps: Binding Objects (03:56)
 Dynamics: Bouncing a Sphere (04:41)
 PDeflector: Bouncing Particles (02:56)
 Reactor pt. 1 (04:50)
 Reactor pt. 2 (03:33)
 Reactor pt. 3 (04:42)
 Creating a Morph Compund Object (03:38)
 Working with a Morph Compound Object (03:43)
 Morphing: the Morpher Modifier (05:35)
 Video Post (05:53)
Plug-Ins and Complementary Software
 Character Studio: Creating and Posing (05:21)
 Character Studio: Animation (05:37)
 Discreet Certified Plug-Ins (02:29)
 Other 3rd Party Plug-Ins (03:10)
 Poser and 3ds max: Creating Morph Targets (06:25)
 Poser and 3ds max: Importing into 3ds max (03:24)
 Poser and 3ds max: Poser Materials pt. 1 (04:57)
 Poser and 3ds max: Poser Materials pt. 2 (01:21)
 Poser and 3ds max: Morphing in max (03:07)
 Rhino NURBS : Introduction (02:39)
 Rhino NURBS: Creating in Rhino (05:56)
 Rhino NURBS: Importing into max (01:13)
Credits
 About the Author (00:32)

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